It is recommended to place a Military Symbols module in the editor (found in: Systems > Modules > Other).Read more about it below in the Dynamic Mission Area section. You may change the false to true in this setVariable to enable mission location selection at mission start.
Setting the value to something very low will give you very precise positions but may negatively impact performance.ĥ00, 1500, 10000 are maximum distances at which infantry, vehicles and aircraft respond to intel about enemy locations. You may adjust this number or set it to 0 to disable it. You may adjust the number.ġ00 is the size of a colored square on the map showing you the approximate location of enemies in the mission area. Units will roam around it looking for enemies. This setVariable ġ000 is the radius of the mission area.
joint operations are a key factor In any military and knowing how to maneuver along side fellow units is a necessity.
our missions and maps are overseen by veterans with overseas experience.Īlthough we strive for a professional and realistic mindset while conducting operations, we want this experience to be both a fun time and a learning experience for all levels of leadership. The following operation is a semi-relaxed operation that will be taking place for the next few months with the only change being the location. Misc (Any additional information or communication you would like to include):
Mods (list the exact mods you plan to use in the Joint Op):Īll mods can be downloaded using the arma3 sync repository link: Joint Planning Point(s) of Contact (Who we can contact to communicate with the Joint Op planning): CW2 R.Sharp Other Planned Participants: 1SFOD(Delta3), 72nd Airborne, 160th SOAR (32nd RNGR Attached) Planned Date of Joint Op: every Monday ( starting on 20171120) Host Unit Teamspeak IP: :3232ģ:3232Host Unit Teamspeak Password: none